Heuristic
Origin: Gr. εὑρίσκειν ‒́tico
A useful mental shortcut or approximation, such as a rule-of-thumb, for guiding analysis and facilitating adaptive decision-making or thinking. Heuristics are intellectual tools, methods and procedures that favor scientific analysis and invention. A heuristic may be an educational technique to help students learn or discover new things, or to solve problems. In computer science, a heuristic is a problem-solving approach based on solving a simpler problem than the original more complex problem. Daniel Kahneman and Shane Frederick postulate “attribute substitution” as the heuristic process in which, without conscious awareness, a simpler question is substituted for a more complex one.
Spanish: Heurístico
Sources and references
- Jackson, Michael “Foresight Glossary”; http://www.shapingtomorrow.com/media-centre/pf-ch11.pdfcited 31 times
- Kahneman, David, “Thinking Fast and Slow”, 2012cited 2 times
Term connections
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